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Messages - Blhue

1
Tradeskills / ICC training ground tradeskills
October 29, 2004, 07:54:46 am
Did you use the Antonio's thingie on them first?
2
Chat and OCC / Inside the alien ship
October 13, 2004, 08:27:32 pm
Another helpful thing is to have engis run blind auras, if you have no mezzers present. (breaks their mezz and pisses them off if you do) Though the huge ams debuff it casts on the aliens doesn't help against nukes, they'll all have a much harder time hitting your group.  Just keep people on one target so they don't break the blind, and you're in much better shape.
3
I got a ql 74 or so off of a general invasion mob.  so far the only one my org has found.
4
Tradeskills / ICC training ground tradeskills
September 18, 2004, 08:04:09 am
You missed one.  Melee energy variation of the Baseball bat.  Refine a power supply from a droid, add to baseball bat, and you get a surge bat.
5
Weapons & Armor / Nano Input Hoods
September 16, 2004, 07:57:36 pm
Umm...  notucomm mesh maybe?  Hope not, that's a bugger to gather parts for...
6
I think comp literacy determines it somehow.  Orgmate didn't have the req to combine the kit with his yalm (750 cl), imped it so he had just barely over, and got a ql 201 yalm.  I don't really have the resources or desire to test this too much...
7
Tradeskills / Confirmed Tradeskill Process's
September 16, 2004, 03:43:35 am
A ql 90 basic nano armor hood didn't work with my fuzzy swatch, at least.  Not sure if you were misled or this particular swatch is bugged though.

Someone mentioned the possibility of basic headwear being the key in another topic, I think it might be a better path to check out.