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Messages - Ninj00

1
Weapons & Armor / Virral Memory Storage Unit
October 10, 2004, 06:34:32 pm
up untill last patch they had no req to equip, now they do
2
City & Town Building / Petting zoo
October 10, 2004, 06:29:24 pm
yes well theres alot of 'unique' features on some cities.  The syndicates city on rk2 has a beach, a big crazy bridge and a crane in it.  Ive never seen that spesific 'petting zoo' city but its probably out there somewhere.

Some cities are on big ugly flat plots of land, some have crazy cool stuff in them that you can build around
3
Chat and OCC / Inside the alien ship
October 10, 2004, 06:26:50 pm
send the tanks up first, hopefully you hvae some soldiers and have them cast tms before they go up.  Sometimes if you all go up and just attack the one target that agroed the tank you can fight for a good bit without gettting 5 or 6 on you.

If you cant avoid getting agg from multiple aliens all at once, make sure you've got mezzers working at the aliens, healers doing their job, and tanks casting single taunts on the ones that wont mezz.  If worse comes to worse you can all jump down the lift again and reorganise yourself.  The most important thing when going up a lift is to remember to get OFF the lift when you go up, just like in missions :)

Thats all I can think of that might help you guys out
4
Chat and OCC / offishul "testing something" thread
October 10, 2004, 06:21:23 pm
sweet :D
5
Screenshots / The New armors
October 03, 2004, 08:05:37 pm
Cant beleive nobody has posted a thread , lets get some screenshots of the full suits of  new armors.  I know you uber rk1 dudes have it :O
6
Tradeskills / Landmarks
September 30, 2004, 01:37:32 am
you cant
7
no offense but what the hell good does this do , why  not just convert everything you find anyway? The only "garbage" ones are the mutated types, and they are still usefull.....
8
Chat and OCC / AI levels and their Defender rank :
September 15, 2004, 08:43:24 pm
now you  dont get that "needed" value, the new needed is the "total" , I just hit lvl 8 and im at   4,016/229,500  lol , this is messed up,

they removed the axp carried over and didnt change the total, liars!
9
City & Town Building / Guard Houses - worth it ?
September 15, 2004, 08:32:22 pm
thats not a bug thats a  simple game mechanic feature, if you taunt somthing that is non-player it will attack you , just like normal guards in normal cities mongo will have them attack you.  

We have 3? ql 300 guard towers i think, they help sometimes,  most of the time they wander off away fromthe aliens and get lost.  I saw one lastnight kill 3 aliens who were at the CC by themselves while we delt with the large cluster near the landing site, it was pretty cool.  Then when we were on the general my aoe attacks (1hb perks and avalanche) were enough for the guard to start attacking me instead of the general.  Normally that wouldnt be a big deal but ql 300 ones do a fair ammount of dammage.
10
Chat and OCC / AI Perks
September 10, 2004, 07:52:25 am
11
Weapons & Armor / Obtru Steel-ribbed armor.
September 10, 2004, 07:02:04 am
Quote from: "Gellex"
not sure myself, but think the Apocalypse Armor is made from leather, not steel-ribbed


0.o

Maby your right, im a noob,...lol my bad
12
Weapons & Armor / Obtru Steel-ribbed armor.
September 09, 2004, 11:00:00 pm
the other is the apocolypse armor,


nice job guys :P
13
Tradeskills / Variable Friction Jelly
September 09, 2004, 05:43:54 am
Quote from: "Ninj00"


Variable Friction Jelly + Alien Probe = Memory of a Good Day


actually it has a small byproduct in the tradeskilling process, you also end up with "Smelly liquid"

lol
14
Quests / Pietro Molla Quest ( COMPLETE )
September 09, 2004, 02:32:24 am
double yew tee eff
15
Tradeskills / Disassambler Tool
September 09, 2004, 02:25:34 am
Disassambler Tool was general loot at raid, dono what its for . maby it works on mutated and pristine bio parts , no time to try yet